A regra de 2 minutos para The First Berserker: Khazan
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter On-line universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right
At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
Isso porque, apesar de deter propriedades saiba como combates punitivos e de que dependem bem do gerenciamento do estamina e ambientes com bom design e atalhos interessantes, eles nãeste trazem Lindas as ferramentas de que ajudam a lançar personalidade ao game.
A clara inspiração para isso foi Nioh, qual também utiliza 1 sistema natural semelhante, mas isso tira 1 pouco do charme por um Souls e a graça de explorar 1 mundo interconectado e parecer caminhos bem escondidos entre as áreas.
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Nãeste sei se isso foi por questão intencional do design ou resultado por um erro, contudo tenho a impressão do que muitos vão chegar nesse ponto da aventura e se sentir frustrados através “surpresa” que este estúdio preparou — mas vale a pena insistir um pouco de modo a passar dela.
Esses problemas do balanceamento impactaram amplamente negativamente na minha gameplay, felizmente são coisas simples do se resolver usando 1 patch futuramente, contudo fica aqui este sinal por que certas partes do jogo não parecem justas usando este jogador.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade The First Berserker: Khazan Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.
Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.